List of updates made to SoulCalibur Portal content (guides, fanart…) in the 30th week of 2021 – starting July 26th up to August 1st.

Guides
Tier list
Boom and I did a stream together and we did our tierlist side by side! check it out. pic.twitter.com/qrb93sTAUP
— Deus | Father Ramon the Showstopper (@FatherRamonOos) July 22, 2021
Fanart
ハピバ!レイシャ!#ソウルキャリバー #レイシャ #SoulCalibur #Leixia #格ゲーキャラ描こうぜ pic.twitter.com/WraML3G1tK
— 東京たくあん。 (@tokyotakuan_17) July 6, 2021
レイシャちゃん誕生日おめでとう! pic.twitter.com/D8tbDdhKZA
— 森斗咲葉 (@leaf_morito) July 7, 2021
蕾夏来々☆#格ゲーキャラ描こうぜ#SOULCALIBUR pic.twitter.com/kCPDAe4xna
— 陽滝円 (@carpe_meme) July 7, 2021
元気なこむすめ! pic.twitter.com/VCUSv9YYgC
— Lie (@MyOssanSoul) July 12, 2021
黒猫さんとの10先
— タナカブリリアント笑み子 (@DJ_Muta) July 3, 2021
罰ゲームお絵描き、3枚目
お題『自由枠』#ソウルキャリバー6 #アイヴィー #アスタロス pic.twitter.com/jX5qJjey2K
Ready for the final?
— Ewder -Commissions: Open – (@GianmarcoLizzio) July 9, 2021
Commission for @Sytus4 pic.twitter.com/wYrBGrcFtg
ソウルキャリバー6世界累計販売本数200万本超達成おめでとうございます🥳
— OND (@ONDsora) July 21, 2021
このゲームのお陰で初めて格ゲーに触れ、色々な方々と出会えました!本当に素晴らしいゲームなので皆様も是非プレイしてみて下さい!#SOULCALIBURVI #Grøh#ソウルキャリバー6#格ゲーキャラ描こうぜ pic.twitter.com/8shx2jB0zK
@lionheartedzine is out now! 😍
— FLOOFY | DilaNeko (Commissions OPEN) (@DilaNeko) July 1, 2021
I made 2 artworks for this fanzine and this is one of them. Please check other artists' works too, they're awesome! 😊
Download the digital copy for FREE here! https://t.co/yeOffg2fI6#SOULCALIBURVI #SCVI #Grøh pic.twitter.com/tI1YemVgw7
Happy release day! Here is my piece for @lionheartedzine ! You can get your FREE copy now at https://t.co/aKFMAXK5MD#SoulCaliburVI #SoulCalibur pic.twitter.com/ew3C9ClHhW
— FLOOFY | Maimai (マイマイ) Commissions: OPEN (@MaiMai_art_) July 1, 2021
200万のカサンドラと200万のグローが存在する世界に感謝、おめでとうございます♥️#SOULCALIBUR pic.twitter.com/OMlR935qGC
— 陽滝円 (@carpe_meme) July 21, 2021
Official Tweets
Transcending history as #SOULCALIBURVI has reached 2 million copies sold!
— SOULCALIBUR (@soulcalibur) July 21, 2021
Thank you to all of our fans for your continued support and may your soul still burn! pic.twitter.com/mXUkfXZH60
4. Data integration (1/3)
— SOULCALIBUR (@soulcalibur) July 26, 2021
Once the animation is complete, we implement it in the game along with VFX and SE, and adjust damage, hit boxes, and so on. After that, we check the game balance and keep brushing it up.#SOULCALIBUR pic.twitter.com/C52DgMxwX0
4. Data integration (2/3)
— SOULCALIBUR (@soulcalibur) July 26, 2021
If each director is satisfied with both the performance and appearance of the technique, the job is complete! If any problems are found during the debugging period, minor corrections will be made.#SOULCALIBUR
4. Data integration (3/3)
— SOULCALIBUR (@soulcalibur) July 26, 2021
When creating a new character, the animations needed for the attack alone is over 150! It takes about 10 months from conception to completion. So many people's ingenuity and efforts go into making battle animations!#SOULCALIBUR