Input |
Level |
Damage |
Guard Damage |
Impact |
Block |
Hit |
Counter |
Attack Name |
Category |
Notes |
|
|
8 |
1 |
i12 |
-6 |
2 |
2 |
Slash Sequence |
Horizontals |
Cancel with G |
|
|
8,10 |
3 |
i12 |
-10 |
0 |
0 |
Slash Sequence |
Horizontals |
NC |
|
|
8,10,4,4,4 |
7 |
i12 |
-4 |
2 |
2 |
Slash Sequence |
Horizontals |
NCC if 1st hit whiffs |
|
|
8,10,4,4,4 |
7 |
i12 |
6 |
12 |
12 |
Slash Sequence ~ Aggression Shift |
Horizontals |
into AGS on hit or block for 5th hit |
|
|
8,10,4,4,4 |
7 |
i12 |
-14 |
-8 |
-8 |
Slash Sequence ~ Back Step ~ Aggression Shift |
Horizontals |
into AGS on hit or block for 5th hit |
|
|
8,10,4,4,4 |
7 |
i12 |
-10 |
-4 |
-4 |
Slash Sequence ~ Aerial Leap |
Horizontals |
into AL on hit or block for 5th hit |
|
|
8,10,4,4,4,24 |
9 |
i12 |
-8 |
KND |
KND |
Slash Sequence |
Horizontals |
|
|
|
8,10,4,4,4,6,6,25 |
17 |
i12 |
-14 |
KND |
KND |
Slash Assault: Ii |
Horizontals |
NCC if 1st hit whiffs |
|
|
8,10,6,6,25 |
13 |
i12 |
-14 |
KND |
KND |
Slash Assault: I |
Horizontals |
|
|
|
8,8,6,6,14 |
7 |
i12 |
-6 |
10 |
10 |
Augmented Revolving Slash |
Horizontals |
NCC if 2nd hit lands as CH, +[2] if 3rd or 5th hit lands as CH, returns to crouching |
|
|
22 |
9 |
i28 |
-4 |
KND |
LNC |
Revolving Strike |
Horizontals |
|
|
|
16 |
1 |
i16 |
-8 |
2 |
2 |
Slash Support |
Horizontals |
|
|
|
16,10,14 |
5 |
i16 |
-2 |
10 |
10 |
Slash Support |
Horizontals |
|
|
|
10,12 |
3 |
i16 |
-12 |
2 |
2 |
Revolving Assault |
Horizontals |
NC |
|
|
10,12,16,24 |
10 |
i16 |
-16 |
KND |
KND |
Revolving Assault |
Horizontals |
NCC if 1st hit whiffs, cancel 2nd hit with G, ends in crouch |
|
|
12 |
1 |
i12 |
-6 |
6 |
6 |
Lower Slash |
Horizontals |
|
|
|
8,8,10 |
4 |
i30 |
-12 |
2 |
2 |
Blade Sweep |
Horizontals |
NC. Returns to crouching |
|
|
10,16 |
2 |
i18 |
-6 |
6 |
6 |
Assault Helix |
Horizontals |
NC. if own soul gauge full |
FC |
|
12 |
1 |
i12 |
-6 |
6 |
6 |
Lower Slash |
Horizontals |
Returns to crouching |
WR |
|
10,14 |
3 |
i18 |
-4 |
6 |
6 |
Rising Slash Sequence |
Horizontals |
TC |
|
|
18,7,18 |
9 |
i42 |
-38 |
LNC |
LNC |
Leaping Horizontal Assault |
Horizontals |
no followups possible after GC |
|
|
12 |
2 |
i14 |
-10 |
-4 |
4 |
Severing Sweep |
Verticals |
Cancel with G |
|
|
12,8,8,10 |
7 |
i14 |
-12 |
2 |
2 |
Severing Sweep |
Verticals |
NCC Returns to crouching |
|
|
12,9 |
4 |
i14 |
-8 |
-2 |
-2 |
Severing Sequence |
Verticals |
NC |
|
|
12,9,10,16 |
11 |
i14 |
-14 |
0 |
0 |
Severing Sequence |
Verticals |
NCC |
|
|
12,24 |
9 |
i14 |
-2 |
KND |
KND |
Augmented Severing Thrust |
Verticals |
NC on standing opponent, LNC behind if 2nd strike is CH |
|
|
16 |
2 |
i14 |
0 |
6 |
10 |
Hilt Assault |
Verticals |
|
|
|
10,8 |
4 |
i18 |
-12 |
0 |
4 |
Projectile Slash Sequence |
Verticals |
|
|
|
10,8,6,6,6 |
12 |
i18 |
-26 |
-6 |
KND |
Projectile Slash Sequence |
Verticals |
NC. upon hitting opponent from the back |
|
|
10,8,6,6,6 |
12 |
i18 |
-2 |
16G |
LNC |
Projectile Slash Sequence ~ Aggression Shift |
Verticals |
NC. into AGS on hit or block for 5th hit upon hitting opponent from the back |
|
|
10,8,6,6,6 |
12 |
i18 |
-20 |
-4 |
LNC |
Projectile Slash Sequence |
Verticals |
NC. into AGS on hit or block for 5th hit upon hitting opponent from the back |
|
|
10,8,6,6,6 |
12 |
i18 |
-18 |
0 |
LNC |
Projectile Slash Sequence |
Verticals |
NC. into AL on hit or block for 5th hit upon hitting opponent from the back |
|
|
10,8,6,6,6,10,24 |
21 |
i18 |
-8 |
6 |
KND |
Projectile Slash Sequence |
Verticals |
NCC. upon hitting opponent from the back |
|
|
10,8,22,8,18 |
15 |
i18 |
0 |
LNC |
LNC |
Augmented Spear Slash Sequence |
Verticals |
. . NCC |
|
|
10,8,10,12 |
7 |
i18 |
-8 |
2 |
2 |
Reversed Core Disruption |
Verticals |
NC, +2AP on hit or upon hitting an opponent whose stun build-up is at 9 or above |
|
|
10,8,10,16 |
10 |
i18 |
-4 |
KND |
KND |
Reverse Augmented Seismic Smash |
Verticals |
NC. |
|
|
26 |
9 |
i20 |
0 |
LNC |
LNC |
First Strike ~ Aerial Leap |
Verticals |
into AL |
|
|
22,4,3,3,2 |
12 |
i32 |
6 |
LNC |
LNC |
Augmented First Strike ~ Aerial Leap |
Verticals |
into AL |
|
|
20 |
2 |
i16 |
-8 |
2 |
KND |
Downward Severing Blade |
Verticals |
|
|
|
8,6,6,14 |
9 |
i16 |
-6 |
10 |
10 |
Revolving Slash |
Verticals |
NCC +[2] if 2nd or 4th hit lands as CH, returns to crouching |
|
|
18 |
2 |
i18 |
-14 |
-4 |
0 |
Ground Thrust |
Verticals |
|
|
|
18 |
2 |
i18 |
-6 |
2 |
6 |
Ground Thrust ~ Aggression Shift |
Verticals |
into AGS on hit or block |
|
|
18 |
2 |
i18 |
-26 |
-18 |
-14 |
Ground Thrust ~ Back Step ~ Aggression Shift |
Verticals |
into AGS on hit or block |
|
|
18 |
2 |
i18 |
-22 |
-14 |
-10 |
Ground Thrust ~ Aerial Leap |
Verticals |
into AL on hit or block |
|
|
24 |
9 |
i24 |
-14 |
LNC |
LNC |
Assault Pattern |
Verticals |
|
|
|
24,16 |
20 |
i24 |
-20 |
LNC |
LNC |
Assault Pattern |
Verticals |
. NC |
|
|
24,16,26 |
29 |
i24 |
-28 |
KND |
KND |
Assault Pattern |
Verticals |
. NC |
|
|
24,16,16 |
24 |
i24 |
-10 |
KND |
KND |
Assault Skewer |
Verticals |
. NC last hit delayable, delay necessary for 3rd hit to connect if opponent is juggled |
|
|
24 |
9 |
i24 |
-10 |
-2 |
0 |
Leaping Projectile Blade |
Verticals |
|
WR |
|
18 |
2 |
i16 |
-14 |
KND |
KND |
Rising Spear Slice |
Verticals |
|
WR |
|
18,19 |
9 |
i16 |
-12 |
KND |
KND |
Rising Spear Slice |
Verticals |
NC |
WR |
|
18,15 |
9 |
i16 |
-14 |
LNC |
KND |
Rising Android Kick ~ Aerial Leap |
Verticals |
NCC. into AL |
|
|
12 |
2 |
i12 |
-8 |
2 |
2 |
Android Kick |
Kicks |
Cancel with G |
|
|
12 |
2 |
i12 |
-16 |
-6 |
-6 |
Android Kick |
Kicks |
into ANG |
|
|
6,4,6 |
5 |
i16 |
-10 |
2 |
10 |
Multistrike Kick |
Kicks |
NC |
|
|
6,4,6 |
5 |
i16 |
-6 |
6 |
14 |
Multistrike Kick ~ Aggression Shift |
Kicks |
NC. into AGS on hit or block for 3rd hit |
|
|
6,4,6 |
5 |
i16 |
-26 |
-14 |
-6 |
Multistrike Kick |
Kicks |
NC. into AGS on hit or block for 3rd hit |
|
|
6,4,6 |
5 |
i16 |
-22 |
-10 |
-2 |
Multistrike Kick |
Kicks |
NC. into AL on hit or block for 3rd hit |
|
|
6,4,6,40 |
15 |
i16 |
-18 |
KND |
KND |
Multistrike |
Kicks |
NCC |
|
|
6,4,6,6,12 |
8 |
i16 |
-6 |
8 |
8 |
Multistrike Kick |
Kicks |
NC, +1AP on hit |
|
|
6,4,6,24 |
10 |
i16 |
2 |
KND |
KND |
Charging Kick |
Kicks |
H M |
|
|
10,10 |
4 |
i14 |
-8 |
2 |
2 |
Brake Kick |
Kicks |
NC |
|
|
10,16 |
4 |
i14 |
-6 |
4 |
4 |
Brake Kick |
Kicks |
Partial hold NC +1AP on hit |
|
|
10,22 |
9 |
i14 |
-2 |
8 |
8 |
Brake Kick |
Kicks |
NCC +2AP on hit |
|
|
12 |
1 |
i16 |
-12 |
-4 |
-4 |
Lower Unarmed Kick |
Kicks |
|
|
|
14 |
2 |
i20 |
-14 |
0 |
0 |
Examine |
Kicks |
+1AP on hit |
|
|
14 |
2 |
i20 |
-22 |
-8 |
0 |
Examine |
Kicks |
into ANG |
|
|
10,12 |
4 |
i16 |
-8 |
2 |
2 |
Core Disruption |
Kicks |
NC |
|
|
10,16 |
9 |
i16 |
-4 |
KND |
KND |
Augmented Seismic Smash |
Kicks |
NC. |
WR |
|
10,10 |
4 |
i12 |
-8 |
2 |
2 |
Rising Brake Kick |
Kicks |
NC |
WR |
|
10,16 |
4 |
i12 |
-6 |
4 |
4 |
Brake Kick |
Kicks |
Partial hold NC +1AP on hit |
WR |
|
10,22 |
9 |
i12 |
-2 |
8 |
8 |
Rising Brake Kick |
Kicks |
NCC |
|
|
36 |
2 |
i38 |
-8 |
KND |
KND |
Leaping Unarmed Strike |
Kicks |
+4AP on hit |
|
|
28 |
15 |
i38 |
0 |
KND |
KND |
Pod Program R050: Spear |
Multi-Buttons |
. . upon impact counter |
|
|
32 |
15 |
i50 |
4 |
KND |
KND |
Pod Program R050: Spear |
Multi-Buttons |
. . upon impact counter |
|
|
45 |
15 |
i40 |
-14 |
STN |
STN |
Pod Program R010: Laser |
Multi-Buttons |
|
|
|
80 |
15 |
i64 |
-8 |
KND |
KND |
Pod Program R010: Laser |
Multi-Buttons |
|
|
|
8,6,5,4,4 |
9 |
i44 |
-16 |
LNC |
LNC |
Pod Program R020: Mirage |
Multi-Buttons |
Dodges H / M / L attacks starting i32 |
|
|
12,9,7,6,6 |
12 |
i56 |
-12 |
LNC |
LNC |
Pod Program R020: Mirage |
Multi-Buttons |
Dodges H / M / L attacks starting i44 |
|
|
37 |
|
i23 |
|
KND |
KND |
Pod Program R010: Laser |
Multi-Buttons |
|
|
|
47 |
|
i35 |
|
KND |
KND |
Pod Program R010: Laser |
Multi-Buttons |
|
|
|
16,2,2,2 |
11 |
i58 |
-8 |
10 |
10 |
Pod Program A080: Wave |
Multi-Buttons |
Deals 3 chip damage when guarded |
|
|
24,3,3,3 |
19 |
i74 |
-4 |
14 |
KND |
Pod Program A080: Wave |
Multi-Buttons |
If own guard gauge full, deals 6 chip damage when guarded |
|
|
40 |
15 |
i |
0 |
KND |
KND |
Angler Stance / Counter Bomb |
Multi-Buttons |
Dodges high/middle attacks [4-14]. After successful dodge:. . . H/M/L attacks, press G to cancel or dodge again, counter does 60 and becomes after 2 or more consecutive dodges |
|
|
40 |
15 |
i |
0 |
KND |
KND |
Angler Stance / Counter Bomb |
Multi-Buttons |
Dodges middle/low attacks [4-14]. After successful dodge:. . . H/M/L attacks, press G to cancel or dodge again, counter does 60 and becomes after 2 or more consecutive dodges |
|
|
22,6,14 |
14 |
i24 |
-14 |
6 |
LNC |
Crushing Kick |
Multi-Buttons |
NC. 1st and 3rd hits TJ i10 |
|
|
22,24 |
15 |
i18 |
-16 |
KND |
KND |
Aerial Support Assault |
Multi-Buttons |
NC. . TC i4 |
|
|
16,8,14 |
14 |
i36 |
-12 |
4 |
STN |
Hilt Bash |
Multi-Buttons |
NC. |
FC |
|
42 |
15 |
i26 |
-12 |
LNC |
LNC |
Floating Assault |
Multi-Buttons |
|
BT |
|
10,21 |
9 |
i22 |
-14 |
KND |
KND |
Acrobatic Counter Assault |
Multi-Buttons |
A [4-14] NC |
|
|
45 |
|
i18 |
KND |
KND |
KND |
Suppression: Slash Kick |
Throws |
|
|
|
50 |
|
i18 |
KND |
KND |
KND |
Suppression: Impaling Slash |
Throws |
|
|
|
55 |
|
i18 |
KND |
KND |
KND |
Suppression: Unarmed Leg Throw |
Throws |
+2AP |
|
|
10,10 |
2 |
i20 |
-14 |
-7 |
-7 |
Mobilize: Slash Pattern |
8-WR Moves |
NC -[6] if 2nd hit ducked |
|
|
10,10 |
2 |
i20 |
-6 |
0 |
0 |
Mobilize: Slash Pattern ~ Aggression Shift |
8-WR Moves |
NC. into AGS if 2nd hit blocked or connected |
|
|
10,10 |
2 |
i20 |
-21 |
-15 |
-15 |
Mobilize: Slash Pattern ~ Back Step ~ Aggression Shift |
8-WR Moves |
NC. into AGS if 2nd hit blocked or connected |
|
|
10,10 |
2 |
i20 |
-8 |
0 |
0 |
Mobilize: Slash Pattern ~ Aerial Leap |
8-WR Moves |
NC. into AL if 2nd hit blocked or connected |
|
|
10,14,12 |
4 |
i20 |
-14 |
-4 |
-4 |
Mobilize: Slashing Unarmed Kick |
8-WR Moves |
NC first 2 hits or 1st+3rd hit and 2nd whiffs |
|
|
10,14,24 |
7 |
i20 |
-14 |
-6 |
-6 |
Mobilize: Crush Sequence |
8-WR Moves |
NC first 2 hits or 1st+3rd hit and 2nd whiffs, if 2nd strike whiffs and 3rd strike hits |
|
|
20 |
5 |
i16 |
-8 |
KND |
KND |
Mobilize: Disposal Kick |
8-WR Moves |
upon hitting an opponent in the middle of a technique that uses their soul gauge |
|
|
20 |
5 |
i16 |
-6 |
KND |
KND |
Mobilize: Disposal Kick ~ Angler Stance |
8-WR Moves |
|
|
|
12,10 |
3 |
i20 |
-12 |
0 |
0 |
Mobilize: Spear Spin |
8-WR Moves |
NC |
|
|
12,10,16 |
5 |
i20 |
-2 |
10 |
12 |
Mobilize: Spear Spin |
8-WR Moves |
NC Opponent backturned normal hit |
|
|
12,10,22 |
8 |
i20 |
-10 |
2 |
2 |
Mobilize: Spear Sequence |
8-WR Moves |
NC Returns to Crouching |
|
|
22,22 |
5 |
i34 |
-16 |
STN |
KND |
Mobilize: Horizontal Assault |
8-WR Moves |
NC |
|
|
22,8,8,8,15 |
10 |
i36 |
-16 |
KND |
KND |
Mobilize: Augmented Horizontal Assault |
8-WR Moves |
NC |
|
|
22 |
5 |
i16 |
-8 |
2 |
STN |
Mobilize: Piercing Thrust |
8-WR Moves |
|
|
|
22 |
5 |
i16 |
2 |
12 |
STN |
Mobilize: Piercing Thrust ~ Aggression Shift |
8-WR Moves |
into AGS on hit or block |
|
|
22 |
5 |
i16 |
-18 |
-4 |
STN |
Mobilize: Piercing Thrust ~ Back Step ~ Aggression Shift |
8-WR Moves |
into AGS on hit or block |
|
|
22 |
5 |
i16 |
-16 |
-4 |
STN |
Mobilize: Piercing Thrust ~ Aerial Leap |
8-WR Moves |
into AL on hit or block |
|
|
22 |
9 |
i18 |
-18 |
4 |
STN |
Mobilize: Skewer |
8-WR Moves |
upon hitting opponent at tip range after they missed an attack |
|
|
22 |
9 |
i18 |
-8 |
15 |
STN |
Mobilize: Skewer ~ Aggression Shift |
8-WR Moves |
into AGS. upon hitting opponent at tip range after they missed an attack |
|
|
22 |
9 |
i18 |
-28 |
-7 |
STN |
Mobilize: Skewer ~ Back Step ~ Aggression Shift |
8-WR Moves |
into AGS. upon hitting opponent at tip range after they missed an attack |
|
|
22 |
9 |
i18 |
-24 |
-2 |
STN |
Mobilize: Skewer ~ Aerial Leap |
8-WR Moves |
into AL. upon hitting opponent at tip range after they missed an attack |
|
|
40 |
9 |
i32 |
-14 |
KND |
KND |
Mobilize: Rotating Slash Assault |
8-WR Moves |
|
|
|
40 |
9 |
i32 |
-8 |
KND |
KND |
Mobilize: Rotating Slash Assault ~ Aggression Shift |
8-WR Moves |
. into AGS on hit or block |
|
|
40 |
9 |
i32 |
-18 |
KND |
KND |
Mobilize: Rotating Slash Assault ~ Back Step ~ Aggression Shift |
8-WR Moves |
. into AGS on hit or block |
|
|
40 |
9 |
i32 |
-18 |
KND |
KND |
Mobilize: Rotating Slash Assault ~ Aerial Leap |
8-WR Moves |
. into AL on hit or block |
|
|
50 |
15 |
i40 |
0 |
STN |
STN |
Mobilize: Rotating Slash Assault |
8-WR Moves |
. |
|
|
50 |
15 |
i40 |
6 |
STN |
KND |
Mobilize: Rotating Slash Assault ~ Aggression Shift |
8-WR Moves |
. . into AGS on hit or block |
|
|
50 |
15 |
i40 |
-8 |
STN |
KND |
Mobilize: Rotating Slash Assault ~ Back Step ~ Aggression Shift |
8-WR Moves |
. . into AGS on hit or block |
|
|
50 |
15 |
i40 |
-4 |
STN |
KND |
Mobilize: Rotating Slash Assault ~ Aerial Leap |
8-WR Moves |
. . into AL on hit or block |
|
|
20,4,4,4 |
7 |
i22 |
-12 |
4 |
4 |
Mobilize: Spinning Strike |
8-WR Moves |
NCC |
|
|
20,4,4,4,24 |
9 |
i22 |
-14 |
KND |
KND |
Mobilize: Spinning Strike |
8-WR Moves |
|
|
|
20,4,4,4,40 |
12 |
i22 |
6 |
KND |
LNC |
Mobilize: Spinning Strike |
8-WR Moves |
. |
|
|
10,5,15 |
4 |
i20 |
-8 |
KND |
KND |
Mobilize: Cyclone Kick |
8-WR Moves |
+2 AP on hit |
|
|
15,5,20 |
4 |
i28 |
-4 |
KND |
KND |
Mobilize: Cyclone Kick |
8-WR Moves |
+3 AP on hit if fully held |
|
|
8,6,6,14 |
5 |
i22 |
-20 |
KND |
KND |
Mobilized Pod Program R040: Blade |
8-WR Moves |
NC |
|
|
8,6,6,6,16 |
10 |
i24 |
-12 |
KND |
KND |
Mobilize: Projectile Slash Pattern |
8-WR Moves |
NC. . after 1 successful dodge with Counter Bomb |
|
|
10,8,16 |
13 |
i28 |
-4 |
LNC |
LNC |
Mobilize: Scatter Spear |
8-WR Moves |
NC |
|
|
38 |
15 |
i32 |
8 |
LNC |
LNC |
Mobilze: Crushing Kick |
8-WR Moves |
. |
|
|
10,10,10,14 |
15 |
i32 |
-16 |
LNC |
LNC |
Mobilize: Heavy Assault |
8-WR Moves |
NC. |
|
|
16,16,27,9 |
|
i58 |
|
LNC |
LNC |
Mobilize: Reversed Severing Spin |
8-WR Moves |
NC. |
RUN |
|
26 |
9 |
i20 |
-24 |
KND |
KND |
Sliding Charge |
8-WR Moves |
|
AGS |
|
|
|
i31 |
|
|
|
Aggression Shift |
AggressionShift |
actions in AGS possible after [9] frames |
AGS |
|
|
|
i43 |
|
|
|
Back Step |
AggressionShift |
actions in AGS possible after [9] frames |
AGS |
|
10,8 |
2 |
i14 |
-12 |
-2 |
2 |
Shifted Revolving Slash |
AggressionShift |
NC |
AGS |
|
10,8 |
2 |
i14 |
-4 |
6 |
6 |
Shifted Revolving Slash ~ Aggression Shift |
AggressionShift |
NC. into AGS |
AGS |
|
10,8 |
2 |
i14 |
-14 |
-6 |
-6 |
Shifted Revolving Slash ~ Back Step ~ Aggression Shift |
AggressionShift |
NC. into AGS |
AGS |
|
10,8 |
2 |
i14 |
-14 |
-4 |
-4 |
Shifted Revolving Slash ~ Aerial Leap |
AggressionShift |
NC. into AL |
AGS |
|
10,8,3,3,8 |
7 |
i14 |
-8 |
-4 |
-4 |
Shifted Revolving Slash |
AggressionShift |
NC |
AGS |
|
36 |
9 |
i28 |
-12 |
KND |
KND |
Shifted Projectile Blade |
AggressionShift |
[4-14] horizontal attacks |
AGS |
|
16 |
2 |
i28 |
-18 |
-12 |
-12 |
Shifted Support Kick |
AggressionShift |
|
AGS |
|
16,18,22 |
6 |
i28 |
-24 |
KND |
KND |
Shifted Support Kick |
AggressionShift |
NC |
AGS |
|
16,16 |
9 |
i28 |
-6 |
KND |
KND |
Shifted Support Kick |
AggressionShift |
NC. into AL |
AGS |
|
36 |
9 |
i28 |
-12 |
STN |
STN |
Shifted Support Skewer (augmented) |
AggressionShift |
|
AGS |
|
6,6,6,6 |
5 |
i16 |
-12 |
-6 |
-6 |
Shifted Strike Sequence |
AggressionShift |
. NC |
AGS |
|
6,6,6,6 |
5 |
i16 |
0 |
6 |
6 |
Shifted Strike Sequence ~ Aggression Shift |
AggressionShift |
. NC. into AGS |
AGS |
|
6,6,6,6 |
5 |
i16 |
-16 |
-10 |
-10 |
Shifted Strike Sequence |
AggressionShift |
. NC. into AGS |
AGS |
|
6,6,6,6 |
5 |
i16 |
-12 |
-6 |
-6 |
Shifted Strike Sequence |
AggressionShift |
. NC. into AGS |
AGS |
|
6,6,6,6,18 |
10 |
i16 |
-8 |
LNC |
LNC |
Shifted Strike Sequence |
AggressionShift |
. NCC |
AGS |
|
8,6,5,4,4 |
9 |
i22 |
-16 |
LNC |
LNC |
Pod Program R020: Mirage |
AggressionShift |
NC Dodges all attacks starting i10 |
AGS |
|
12,9,7,6,6 |
12 |
i34 |
-8 |
LNC |
LNC |
Pod Program R020: Mirage |
AggressionShift |
NC Dodges all attacks starting i22 |
AGS |
|
64 |
8 |
i32 |
-30 |
10 |
10 |
Shifted Crushing Rocket |
AggressionShift |
(no followup possible), Shifts to on hit |
AGS |
|
61 |
|
i18 |
KND |
KND |
KND |
Suppression: Composite Kick |
AggressionShift |
|
AGS |
|
40 |
|
i18 |
LNC |
LNC |
LNC |
Suppression: Composite Slash |
AggressionShift |
|
AL |
|
8 |
|
i12 |
|
|
|
Support Blade |
AerialLeap |
|
AL |
|
8,6 |
|
i12 |
|
|
|
Airborne Slash Pattern |
AerialLeap |
|
AL |
|
8,6,6,5,6 |
|
i12 |
|
|
|
Airborne Slash Pattern |
AerialLeap |
: |
AL |
|
8,6,12,23 |
19 |
i12 |
-16 |
KND |
KND |
Airborne Assault |
AerialLeap |
. NC |
AL |
|
8,6,28 |
10 |
i12 |
-28 |
KND |
KND |
Airborne Unarmed Strike |
AerialLeap |
(no followups possible), +2AP or upon hitting opponent whose stun build-up is at 9 or above |
AL |
|
10,8,18 |
9 |
i16 |
-16 |
KND |
KND |
Airborne Spear Cleave |
AerialLeap |
NC |
AL |
|
8,7,6 |
4 |
i16 |
-6 |
KND |
14 |
Airborne Support Kick |
AerialLeap |
NC can hold directions to slightly shift where 2B lands |
AL |
|
16,2,2,2 |
11 |
i24 |
-8 |
10 |
10 |
Pod Program A080: Wave |
AerialLeap |
NC Deals 3 chip damage when guarded |
AL |
|
24,3,3,3 |
19 |
i40 |
-4 |
14 |
KND |
Pod Program A080: Wave |
AerialLeap |
NC. If own guard gauge full, deals 6 chip damage when guarded |
AL |
|
10,12 |
6 |
i24 |
|
|
|
Aerial Support Gambit |
AerialLeap |
(vs Astaroth only) |
AL |
|
|
|
i23 |
|
|
|
Airborne Aggression Shift |
AerialLeap |
actions in AGS possible after [3] frames |
AL |
|
|
|
i33 |
|
|
|
Airborne Back Step |
AerialLeap |
actions in AGS possible after [3] frames |
AL |
|
|
|
i10 |
|
|
|
Glide |
AerialLeap |
allows delayed AL inputs, hold 8, 7 or 9 to extend delay and float down to ground in different directions |
ANG |
|
16,16 |
5 |
i16 |
-14 |
-4 |
|
Support Blade |
AnglerStance |
NC |
ANG |
|
16,16 |
5 |
i16 |
2 |
14 |
|
Support Blade |
AnglerStance |
NC. Angler Stance |
ANG |
|
4,4,4 |
5 |
i16 |
-22 |
-10 |
STN |
Support Gatling |
AnglerStance |
NC |
ANG |
|
4,4,4 |
5 |
i16 |
0 |
8 |
STN |
Support Gatling |
AnglerStance |
NC. Angler Stance |
ANG |
|
10 |
9 |
i24 |
-20 |
16 |
16 |
Support Casting |
AnglerStance |
|
ANG |
|
10 |
9 |
i24 |
-4 |
16 |
16 |
Support Casting |
AnglerStance |
. Angler Stance on block or whiff |
ANG |
|
10 |
9 |
i26 |
-22 |
16 |
16 |
Support Casting |
AnglerStance |
|
ANG |
|
10 |
9 |
i26 |
-6 |
16 |
16 |
Support Casting |
AnglerStance |
. Angler Stance on block or whiff |
ANG |
|
10 |
9 |
i24 |
-20 |
16 |
16 |
Support Casting |
AnglerStance |
|
ANG |
|
10 |
9 |
i24 |
-4 |
16 |
16 |
Support Casting |
AnglerStance |
. Angler Stance on block or whiff |
ANG |
|
28 |
4 |
i26 |
-10 |
KND |
KND |
Revolving Support |
AnglerStance |
|
ANG |
|
|
|
i31 |
|
|
|
Aggression Shift |
AnglerStance |
actions in AGS possible after [1] frames |
ANG |
|
|
|
i43 |
|
|
|
Back Step |
AnglerStance |
actions in AGS possible after [3] frames |
ANG |
|
|
|
i35 |
|
|
|
Aerial Leap |
Angler Stance |
actions in AL possible after [5] frames |
|
|
35 |
16 |
i46 |
-4 |
|
|
Soul Stance: Aggressive Defense |
Reversal Edge |
|
|
|
45 |
20 |
i64 |
8 |
|
|
Soul Stance: Aggressive Defense |
Reversal Edge |
. . |
|
|
22 |
33 |
i |
-2 |
2 |
2 |
Inverted Support ~ Aggression Shift |
Reversal Edge |
. :STN on LH: upon winning 2nd round |
|
|
22,6,6 |
34 |
i |
0 |
8 |
8 |
Inverted Support |
Reversal Edge |
NC. upon winning 2nd round |
|
|
22,6,6,4,9 |
38 |
i |
-12 |
KND |
KND |
Inverted Support |
Reversal Edge |
NC. . upon winning 2nd round |
|
|
29,6,6,6,6 |
38 |
i |
-14 |
LNC |
LNC |
Inverted Assault Volley |
Reversal Edge |
, NC on upon winning 2nd round |
|
|
14,22 |
50 |
i |
|
STN |
STN |
Inverted Skewer Sequence |
Reversal Edge |
NC. . . upon winning 2nd round |
|
|
19,20,20 |
50 |
i |
|
LNC |
LNC |
Inverted Skewer: Augmented |
Reversal Edge |
. . NC on upon winning 2nd round |
|
|
24 |
33 |
i |
6 |
LNC |
LNC |
Inverted Orbit Strike ~ Aerial Leap |
Reversal Edge |
. . upon winning 2nd round then does 26+30 damage and launches higher |
|
|
80 |
10 |
i16 |
-16 |
KND |
KND |
Supression: Extermination Gambit |
Gauge Attacks |
. |
AL |
|
80 |
10 |
i12 |
-16 |
KND |
KND |
Supression: Extermination Gambit |
Gauge Attacks |
. Restores 10% guard stamina |
AL |
|
8,6,54 |
10 |
i12 |
-16 |
KND |
KND |
Supression: Extermination Gambit |
Gauge Attacks |
. Restores 10% guard stamina, last input can be delayed |
|
|
116 |
10 |
i36 |
-32 |
KND |
KND |
Limiter Release: Self-Destruct |
Gauge Attacks |
. |
|
|
0 |
0 |
i6 |
0 |
8 |
8 |
Soul Charge |
Gauge Attacks |
invincible since i4. Pushback happens at i6 |
|
|
24,4,11 |
9 |
i16 |
-2 |
4 |
4 |
Soul Stance: Charged Support |
Gauge Attacks |
NC |
|
|
8,10,4,4,4,12,25 |
14 |
i12 |
4 |
KND |
KND |
Slash Sequence: Charged Blade |
Gauge Attacks |
|
|
|
11,12,8,8 |
6 |
i16 |
-10 |
0 |
2 |
Revolving Strike (First Class) ~ Aerial Leap |
Gauge Attacks |
NC first 2 hits and last 2 hits, delayable |
|
|
11,13,8,9,16 |
19 |
i16 |
-6 |
LNC |
LNC |
Revolving Strike (First Class) ~ Aerial Leap |
Gauge Attacks |
NC first 2 hits and last 3 hits, delayable, into AL |
|
|
12,10,10,17,21 |
15 |
i14 |
-4 |
LNC |
LNC |
Severing Sequence (First Class) ~ Aerial Leap |
Gauge Attacks |
NCC [4] damage total . into AL |
|
|
25,17,27,3,2,2 |
35 |
i24 |
2 |
STN |
STN |
Assault Pattern: Charged Gatling |
Gauge Attacks |
NC |
|
|
12,10,17,9 |
6 |
i20 |
-6 |
KND |
KND |
Mobilize: Spear Spin (first Class) |
Gauge Attacks |
NC. upon hitting an opponent when your helath is full |
|
|
23,39 |
17 |
i16 |
-8 |
KND |
KND |
Mobilize: Piercing Assault (first Class) |
Gauge Attacks |
NC |
AGS |
|
10,5,10 |
4 |
i14 |
-3 |
KND |
KND |
Shifted Slice: Charged Blade |
Gauge Attacks |
NC |
AGS |
|
10,5,10 |
4 |
i14 |
6 |
KND |
KND |
Shifted Slice: Charged Blade |
Gauge Attacks |
NC. into AGS |
AGS |
|
10,5,10 |
4 |
i14 |
-7 |
KND |
KND |
Shifted Slice: Charged Blade |
Gauge Attacks |
NC. into AGS |
AGS |
|
10,5,10 |
4 |
i14 |
-4 |
KND |
KND |
Shifted Slice: Charged Blade |
Gauge Attacks |
NC. into AGS |
AGS |
|
16,17,11 |
13 |
i28 |
6 |
KND |
KND |
Shifted Support Kick |
Gauge Attacks |
NC. into AL |
AL |
|
8,6,6,5,6,11 |
|
i12 |
|
LNC |
LNC |
Airborne Slash Pattern: Charged Laser |
Gauge Attacks |
NC |
AL |
|
10,8,15,14 |
13 |
i16 |
0 |
LNC |
LNC |
Airborne Spear Cleave: Charged Spear |
Gauge Attacks |
NC. |