Input Level Damage Guard Damage
Impact Block Hit Counter
Attack Name Category Notes
A High 8 1
i12 -6 2 2
Slash Sequence Horizontals Cancel with G
AA HighHigh 8,10 3
i12 -10 0 0
Slash Sequence Horizontals NC
AAA HighHighHighHighHigh 8,10,4,4,4 7
i12 -4 2 2
Slash Sequence Horizontals NCC if 1st hit whiffs
AAA6 HighHighHighHighHigh 8,10,4,4,4 7
i12 6 12 12
Slash Sequence ~ Aggression Shift Horizontals Stance Shift into AGS on hit or block for 5th hit
AAA4 HighHighHighHighHigh 8,10,4,4,4 7
i12 -14 -8 -8
Slash Sequence ~ Back Step ~ Aggression Shift Horizontals Stance Shift into AGS on hit or block for 5th hit
AAA8 HighHighHighHighHigh 8,10,4,4,4 7
i12 -10 -4 -4
Slash Sequence ~ Aerial Leap Horizontals Stance Shift into AL on hit or block for 5th hit
AAAA HighHighHighHighHighHigh 8,10,4,4,4,24 9
i12 -8 KND KND
Slash Sequence Horizontals
AAAB HighHighHighHighHighMidMidMid 8,10,4,4,4,6,6,25 17
i12 -14 KND KND
Slash Assault: Ii Horizontals NCC if 1st hit whiffs
AAB HighHighMidMidMid 8,10,6,6,25 13
i12 -14 KND KND
Slash Assault: I Horizontals Guard Crash
(A) HighHighMidMidMid 8,8,6,6,14 7
i12 -6 10 10
Augmented Revolving Slash Horizontals NCC if 2nd hit lands as CH, +[2] if 3rd or 5th hit lands as CH, returns to crouching
aB High 22 9
i28 -4 KND LNC
Revolving Strike Horizontals
6A High 16 1
i16 -8 2 2
Slash Support Horizontals
6AA HighHighHigh 16,10,14 5
i16 -2 10 10
Slash Support Horizontals
3A MidMid 10,12 3
i16 -12 2 2
Revolving Assault Horizontals NC
3AA MidMidMidMid 10,12,16,24 10
i16 -16 KND KND
Revolving Assault Horizontals NCC if 1st hit whiffs, cancel 2nd hit with G, ends in crouch
2A Special Low 12 1
i12 -6 6 6
Lower Slash Horizontals
1A LowLowLow 8,8,10 4
i30 -12 2 2
Blade Sweep Horizontals NC. Returns to crouching
4A HighHigh 10,16 2
i18 -6 6 6
Assault Helix Horizontals NC. Lethal Hit if own soul gauge full
FC A Special Low 12 1
i12 -6 6 6
Lower Slash Horizontals Returns to crouching
WR A MidHigh 10,14 3
i18 -4 6 6
Rising Slash Sequence Horizontals TC
9A MidHighHigh 18,7,18 9
i42 -38 LNC LNC
Leaping Horizontal Assault Horizontals Guard Crash no followups possible after GC
B Mid 12 2
i14 -10 -4 4
Severing Sweep Verticals Cancel with G
BA MidLowLowLow 12,8,8,10 7
i14 -12 2 2
Severing Sweep Verticals NCC Returns to crouching
BB MidMid 12,9 4
i14 -8 -2 -2
Severing Sequence Verticals NC
BBB MidMidMidMid 12,9,10,16 11
i14 -14 0 0
Severing Sequence Verticals NCC
(B) MidHigh 12,24 9
i14 -2 KND KND
Augmented Severing Thrust Verticals NC on standing opponent, LNC behind if 2nd strike is CH
b6 High 16 2
i14 0 6 10
Hilt Assault Verticals Guard Crash
6B MidMid 10,8 4
i18 -12 0 4
Projectile Slash Sequence Verticals
6BB MidMidMidMidMid 10,8,6,6,6 12
i18 -26 -6 KND
Projectile Slash Sequence Verticals NC. Lethal Hit upon hitting opponent from the back
6BB6 MidMidMidMidMid 10,8,6,6,6 12
i18 -2 16G LNC
Projectile Slash Sequence ~ Aggression Shift Verticals NC. Stance Shift into AGS on hit or block for 5th hit Lethal Hit upon hitting opponent from the back
6BB4 MidMidMidMidMid 10,8,6,6,6 12
i18 -20 -4 LNC
Projectile Slash Sequence Verticals NC. Stance Shift into AGS on hit or block for 5th hit Lethal Hit upon hitting opponent from the back
6BB8 MidMidMidMidMid 10,8,6,6,6 12
i18 -18 0 LNC
Projectile Slash Sequence Verticals NC. Stance Shift into AL on hit or block for 5th hit Lethal Hit upon hitting opponent from the back
6BBB MidMidMidMidMidMidMid 10,8,6,6,6,10,24 21
i18 -8 6 KND
Projectile Slash Sequence Verticals NCC. Lethal Hit upon hitting opponent from the back
6(B) MidMidMidMidMid 10,8,22,8,18 15
i18 0 LNC LNC
Augmented Spear Slash Sequence Verticals Break Attack. Guard Crash. NCC
6BK MidMidMid 10,8,10,12 7
i18 -8 2 2
Reversed Core Disruption Verticals NC, +2AP on hit or Lethal Hit upon hitting an opponent whose stun build-up is at 9 or above
6B(K) MidMidMidMid 10,8,10,16 10
i18 -4 KND KND
Reverse Augmented Seismic Smash Verticals NC. Guard Crash
3B Mid 26 9
i20 0 LNC LNC
First Strike ~ Aerial Leap Verticals Stance Shift into AL
3(B) MidSpecial MidSpecial MidSpecial Mid 22,4,3,3,2 12
i32 6 LNC LNC
Augmented First Strike ~ Aerial Leap Verticals Stance Shift into AL
2B Mid 20 2
i16 -8 2 KND
Downward Severing Blade Verticals
2bA HighMidMidMid 8,6,6,14 9
i16 -6 10 10
Revolving Slash Verticals NCC +[2] if 2nd or 4th hit lands as CH, returns to crouching
1B Low 18 2
i18 -14 -4 0
Ground Thrust Verticals
1B6 Low 18 2
i18 -6 2 6
Ground Thrust ~ Aggression Shift Verticals Stance Shift into AGS on hit or block
1B4 Low 18 2
i18 -26 -18 -14
Ground Thrust ~ Back Step ~ Aggression Shift Verticals Stance Shift into AGS on hit or block
1B8 Low 18 2
i18 -22 -14 -10
Ground Thrust ~ Aerial Leap Verticals Stance Shift into AL on hit or block
4B Mid 24 9
i24 -14 LNC LNC
Assault Pattern Verticals Guard Crash
4BB MidMid 24,16 20
i24 -20 LNC LNC
Assault Pattern Verticals Guard Crash. NC
4BBB MidMidMid 24,16,26 29
i24 -28 KND KND
Assault Pattern Verticals Guard Crash. NC
4BB6B MidMidMid 24,16,16 24
i24 -10 KND KND
Assault Skewer Verticals Guard Crash. NC last hit delayable, delay necessary for 3rd hit to connect if opponent is juggled
9B Special Mid 24 9
i24 -10 -2 0
Leaping Projectile Blade Verticals Guard Crash
WR B Mid 18 2
i16 -14 KND KND
Rising Spear Slice Verticals
WR BB MidMid 18,19 9
i16 -12 KND KND
Rising Spear Slice Verticals NC
WR BK MidMid 18,15 9
i16 -14 LNC KND
Rising Android Kick ~ Aerial Leap Verticals NCC. Stance Shift into AL
K High 12 2
i12 -8 2 2
Android Kick Kicks Cancel with G
(K) High 12 2
i12 -16 -6 -6
Android Kick Kicks Stance Shift into ANG
6K MidMidMid 6,4,6 5
i16 -10 2 10
Multistrike Kick Kicks NC
6K6 MidMidMid 6,4,6 5
i16 -6 6 14
Multistrike Kick ~ Aggression Shift Kicks NC. Stance Shift into AGS on hit or block for 3rd hit
6K4 MidMidMid 6,4,6 5
i16 -26 -14 -6
Multistrike Kick Kicks NC. Stance Shift into AGS on hit or block for 3rd hit
6K8 MidMidMid 6,4,6 5
i16 -22 -10 -2
Multistrike Kick Kicks NC. Stance Shift into AL on hit or block for 3rd hit
6KB MidMidMidMid 6,4,6,40 15
i16 -18 KND KND
Multistrike Kicks NCC
6KK MidMidMidHighHigh 6,4,6,6,12 8
i16 -6 8 8
Multistrike Kick Kicks NC, +1AP on hit
6K(K) MidMidMidHigh 6,4,6,24 10
i16 2 KND KND
Charging Kick Kicks Guard Impact H M
3K MidMid 10,10 4
i14 -8 2 2
Brake Kick Kicks NC
3(K) MidMid 10,16 4
i14 -6 4 4
Brake Kick Kicks Partial hold NC +1AP on hit
3(K) MidMid 10,22 9
i14 -2 8 8
Brake Kick Kicks NCC +2AP on hit
2K Low 12 1
i16 -12 -4 -4
Lower Unarmed Kick Kicks
1K Low 14 2
i20 -14 0 0
Examine Kicks +1AP on hit
1(K) Low 14 2
i20 -22 -8 0
Examine Kicks Stance Shift into ANG
4K MidMid 10,12 4
i16 -8 2 2
Core Disruption Kicks NC
4(K) MidMid 10,16 9
i16 -4 KND KND
Augmented Seismic Smash Kicks NC. Guard Crash
WR K MidMid 10,10 4
i12 -8 2 2
Rising Brake Kick Kicks NC
WR (K) MidMid 10,16 4
i12 -6 4 4
Brake Kick Kicks Partial hold NC +1AP on hit
WR (K) MidMid 10,22 9
i12 -2 8 8
Rising Brake Kick Kicks NCC
9K Mid 36 2
i38 -8 KND KND
Leaping Unarmed Strike Kicks +4AP on hit
A+B Special Mid 28 15
i38 0 KND KND
Pod Program R050: Spear Multi-Buttons Break Attack. Guard Crash. Lethal Hit upon impact counter
(A+B) Special Mid 32 15
i50 4 KND KND
Pod Program R050: Spear Multi-Buttons Break Attack. Guard Crash. Lethal Hit upon impact counter
6A+B High 45 15
i40 -14 STN STN
Pod Program R010: Laser Multi-Buttons Guard Crash
6(A+B) High 80 15
i64 -8 KND KND
Pod Program R010: Laser Multi-Buttons Guard Crash
2A+B Special MidSpecial MidSpecial MidSpecial MidSpecial Mid 8,6,5,4,4 9
i44 -16 LNC LNC
Pod Program R020: Mirage Multi-Buttons Dodges H / M / L attacks starting i32
2(A+B) Special MidSpecial MidSpecial MidSpecial MidSpecial Mid 12,9,7,6,6 12
i56 -12 LNC LNC
Pod Program R020: Mirage Multi-Buttons Dodges H / M / L attacks starting i44
4A+B High 37
i23 KND KND
Pod Program R010: Laser Multi-Buttons Break Attack
4(A+B) High 47
i35 KND KND
Pod Program R010: Laser Multi-Buttons Break Attack
8A+B Special MidSpecial LowSpecial LowSpecial Low 16,2,2,2 11
i58 -8 10 10
Pod Program A080: Wave Multi-Buttons Deals 3 chip damage when guarded
8(A+B) Special MidSpecial LowSpecial LowSpecial Low 24,3,3,3 19
i74 -4 14 KND
Pod Program A080: Wave Multi-Buttons Lethal Hit If own guard gauge full, deals 6 chip damage when guarded
B+K Mid 40 15
i 0 KND KND
Angler Stance / Counter Bomb Multi-Buttons Dodges high/middle attacks [4-14]. After successful dodge:. Break Attack. Guard Crash. Guard Impact H/M/L attacks, press G to cancel or dodge again, counter does 60 and becomes Unblockable Attack after 2 or more consecutive dodges
2B+K Mid 40 15
i 0 KND KND
Angler Stance / Counter Bomb Multi-Buttons Dodges middle/low attacks [4-14]. After successful dodge:. Break Attack. Guard Crash. Guard Impact H/M/L attacks, press G to cancel or dodge again, counter does 60 and becomes Unblockable Attack after 2 or more consecutive dodges
6B+K MidMidMid 22,6,14 14
i24 -14 6 LNC
Crushing Kick Multi-Buttons NC. Guard Crash 1st and 3rd hits TJ i10
3B+K MidHigh 22,24 15
i18 -16 KND KND
Aerial Support Assault Multi-Buttons NC. Guard Crash. TC i4
4B+K MidHighMid 16,8,14 14
i36 -12 4 STN
Hilt Bash Multi-Buttons NC. Guard Crash
FC B+K Mid 42 15
i26 -12 LNC LNC
Floating Assault Multi-Buttons Guard Crash
BT B+K HighMid 10,21 9
i22 -14 KND KND
Acrobatic Counter Assault Multi-Buttons Guard Impact A [4-14] NC
A+G High 45
i18 KND KND KND
Suppression: Slash Kick Throws Throw
4A+G High 50
i18 KND KND KND
Suppression: Impaling Slash Throws Throw
33*66*99A+G High 55
i18 KND KND KND
Suppression: Unarmed Leg Throw Throws Throw +2AP
33*66*99A LowHigh 10,10 2
i20 -14 -7 -7
Mobilize: Slash Pattern 8-WR Moves NC -[6] if 2nd hit ducked
33*66*99A6 LowHigh 10,10 2
i20 -6 0 0
Mobilize: Slash Pattern ~ Aggression Shift 8-WR Moves NC. Stance Shift into AGS if 2nd hit blocked or connected
33*66*99A4 LowHigh 10,10 2
i20 -21 -15 -15
Mobilize: Slash Pattern ~ Back Step ~ Aggression Shift 8-WR Moves NC. Stance Shift into AGS if 2nd hit blocked or connected
33*66*99A8 LowHigh 10,10 2
i20 -8 0 0
Mobilize: Slash Pattern ~ Aerial Leap 8-WR Moves NC. Stance Shift into AL if 2nd hit blocked or connected
33*66*99aK LowHighLow 10,14,12 4
i20 -14 -4 -4
Mobilize: Slashing Unarmed Kick 8-WR Moves NC first 2 hits or 1st+3rd hit and 2nd whiffs
33*66*99a(K) LowHighMid 10,14,24 7
i20 -14 -6 -6
Mobilize: Crush Sequence 8-WR Moves NC first 2 hits or 1st+3rd hit and 2nd whiffs, Lethal Hit if 2nd strike whiffs and 3rd strike hits
33*66*99K Mid 20 5
i16 -8 KND KND
Mobilize: Disposal Kick 8-WR Moves Lethal Hit upon hitting an opponent in the middle of a technique that uses their soul gauge
33*66*99(K) Mid 20 5
i16 -6 KND KND
Mobilize: Disposal Kick ~ Angler Stance 8-WR Moves Stance Shift
22*88A HighHigh 12,10 3
i20 -12 0 0
Mobilize: Spear Spin 8-WR Moves NC
22*88AA HighHighHigh 12,10,16 5
i20 -2 10 12
Mobilize: Spear Spin 8-WR Moves NC Opponent backturned normal hit
22*88AB HighHighMid 12,10,22 8
i20 -10 2 2
Mobilize: Spear Sequence 8-WR Moves NC Returns to Crouching
11*44*77A MidMid 22,22 5
i34 -16 STN KND
Mobilize: Horizontal Assault 8-WR Moves NC
11*44*77(A) MidMidMidMidMid 22,8,8,8,15 10
i36 -16 KND KND
Mobilize: Augmented Horizontal Assault 8-WR Moves NC
33*66*99B Mid 22 5
i16 -8 2 STN
Mobilize: Piercing Thrust 8-WR Moves
33*66*99B6 Mid 22 5
i16 2 12 STN
Mobilize: Piercing Thrust ~ Aggression Shift 8-WR Moves Stance Shift into AGS on hit or block
33*66*99B4 Mid 22 5
i16 -18 -4 STN
Mobilize: Piercing Thrust ~ Back Step ~ Aggression Shift 8-WR Moves Stance Shift into AGS on hit or block
33*66*99B8 Mid 22 5
i16 -16 -4 STN
Mobilize: Piercing Thrust ~ Aerial Leap 8-WR Moves Stance Shift into AL on hit or block
22*88B Mid 22 9
i18 -18 4 STN
Mobilize: Skewer 8-WR Moves Lethal Hit upon hitting opponent at tip range after they missed an attack
22*88B6 Mid 22 9
i18 -8 15 STN
Mobilize: Skewer ~ Aggression Shift 8-WR Moves Stance Shift into AGS. Lethal Hit upon hitting opponent at tip range after they missed an attack
22*88B4 Mid 22 9
i18 -28 -7 STN
Mobilize: Skewer ~ Back Step ~ Aggression Shift 8-WR Moves Stance Shift into AGS. Lethal Hit upon hitting opponent at tip range after they missed an attack
22*88B8 Mid 22 9
i18 -24 -2 STN
Mobilize: Skewer ~ Aerial Leap 8-WR Moves Stance Shift into AL. Lethal Hit upon hitting opponent at tip range after they missed an attack
11*44*77B Mid 40 9
i32 -14 KND KND
Mobilize: Rotating Slash Assault 8-WR Moves Guard Crash
11*44*77B6 Mid 40 9
i32 -8 KND KND
Mobilize: Rotating Slash Assault ~ Aggression Shift 8-WR Moves Guard Crash. Stance Shift into AGS on hit or block
11*44*77B4 Mid 40 9
i32 -18 KND KND
Mobilize: Rotating Slash Assault ~ Back Step ~ Aggression Shift 8-WR Moves Guard Crash. Stance Shift into AGS on hit or block
11*44*77B8 Mid 40 9
i32 -18 KND KND
Mobilize: Rotating Slash Assault ~ Aerial Leap 8-WR Moves Guard Crash. Stance Shift into AL on hit or block
11*44*77(B) Mid 50 15
i40 0 STN STN
Mobilize: Rotating Slash Assault 8-WR Moves Break Attack. Guard Crash
11*44*77(B)6 Mid 50 15
i40 6 STN KND
Mobilize: Rotating Slash Assault ~ Aggression Shift 8-WR Moves Break Attack. Guard Crash. Stance Shift into AGS on hit or block
11*44*77(B)4 Mid 50 15
i40 -8 STN KND
Mobilize: Rotating Slash Assault ~ Back Step ~ Aggression Shift 8-WR Moves Break Attack. Guard Crash. Stance Shift into AGS on hit or block
11*44*77(B)8 Mid 50 15
i40 -4 STN KND
Mobilize: Rotating Slash Assault ~ Aerial Leap 8-WR Moves Break Attack. Guard Crash. Stance Shift into AL on hit or block
22*88K LowHighHighHigh 20,4,4,4 7
i22 -12 4 4
Mobilize: Spinning Strike 8-WR Moves NCC
22*88KK LowHighHighHighMid 20,4,4,4,24 9
i22 -14 KND KND
Mobilize: Spinning Strike 8-WR Moves
22*88K(K) LowHighHighHighMid 20,4,4,4,40 12
i22 6 KND LNC
Mobilize: Spinning Strike 8-WR Moves Break Attack. Guard Crash
11*44*77K HighHighHigh 10,5,15 4
i20 -8 KND KND
Mobilize: Cyclone Kick 8-WR Moves +2 AP on hit
11*44*77(K) HighHighHigh 15,5,20 4
i28 -4 KND KND
Mobilize: Cyclone Kick 8-WR Moves +3 AP on hit if fully held
22*88*11*44*77*33*66*99A+B MidMidMidMid 8,6,6,14 5
i22 -20 KND KND
Mobilized Pod Program R040: Blade 8-WR Moves NC
33*66*99B+K MidMidMidMidMid 8,6,6,6,16 10
i24 -12 KND KND
Mobilize: Projectile Slash Pattern 8-WR Moves NC. Guard Crash. Lethal Hit after 1 successful dodge with Counter Bomb
22*88B+K MidMid 10,8,16 13
i28 -4 LNC LNC
Mobilize: Scatter Spear 8-WR Moves NC
11*77B+K Mid 38 15
i32 8 LNC LNC
Mobilze: Crushing Kick 8-WR Moves Break Attack. Guard Crash
11*77(B+K) MidMidMidMid 10,10,10,14 15
i32 -16 LNC LNC
Mobilize: Heavy Assault 8-WR Moves NC. Guard Crash
44B+K MidMidMid 16,16,27,9
i58 LNC LNC
Mobilize: Reversed Severing Spin 8-WR Moves NC. Unblockable Attack
RUN K Low 26 9
i20 -24 KND KND
Sliding Charge 8-WR Moves Guard Crash
AGS 236
i31
Aggression Shift AggressionShift Stance Shift actions in AGS possible after [9] frames
AGS 214
i43
Back Step AggressionShift Stance Shift actions in AGS possible after [9] frames
AGS A MidMid 10,8 2
i14 -12 -2 2
Shifted Revolving Slash AggressionShift NC
AGS A6 MidMid 10,8 2
i14 -4 6 6
Shifted Revolving Slash ~ Aggression Shift AggressionShift NC. Stance Shift into AGS
AGS A4 MidMid 10,8 2
i14 -14 -6 -6
Shifted Revolving Slash ~ Back Step ~ Aggression Shift AggressionShift NC. Stance Shift into AGS
AGS A8 MidMid 10,8 2
i14 -14 -4 -4
Shifted Revolving Slash ~ Aerial Leap AggressionShift NC. Stance Shift into AL
AGS AA MidMidMidMidMidMid 10,8,3,3,8 7
i14 -8 -4 -4
Shifted Revolving Slash AggressionShift NC
AGS 2A Mid 36 9
i28 -12 KND KND
Shifted Projectile Blade AggressionShift Guard Crash Guard Impact[4-14] horizontal attacks
AGS B Low 16 2
i28 -18 -12 -12
Shifted Support Kick AggressionShift
AGS BA LowLowLow 16,18,22 6
i28 -24 KND KND
Shifted Support Kick AggressionShift NC
AGS BB LowSpecial Mid 16,16 9
i28 -6 KND KND
Shifted Support Kick AggressionShift NC. Stance Shift into AL
AGS (B) Mid 36 9
i28 -12 STN STN
Shifted Support Skewer (augmented) AggressionShift Guard Crash
AGS K MidMidMidMid 6,6,6,6 5
i16 -12 -6 -6
Shifted Strike Sequence AggressionShift Guard Crash. NC
AGS K6 MidMidMidMid 6,6,6,6 5
i16 0 6 6
Shifted Strike Sequence ~ Aggression Shift AggressionShift Guard Crash. NC. Stance Shift into AGS
AGS K4 MidMidMidMid 6,6,6,6 5
i16 -16 -10 -10
Shifted Strike Sequence AggressionShift Guard Crash. NC. Stance Shift into AGS
AGS K8 MidMidMidMid 6,6,6,6 5
i16 -12 -6 -6
Shifted Strike Sequence AggressionShift Guard Crash. NC. Stance Shift into AGS
AGS KK MidMidMidMidHigh 6,6,6,6,18 10
i16 -8 LNC LNC
Shifted Strike Sequence AggressionShift Guard Crash. NCC
AGS A+B Special MidSpecial LowSpecial LowSpecial Low 8,6,5,4,4 9
i22 -16 LNC LNC
Pod Program R020: Mirage AggressionShift NC Dodges all attacks starting i10
AGS (A+B) Special MidSpecial LowSpecial LowSpecial Low 12,9,7,6,6 12
i34 -8 LNC LNC
Pod Program R020: Mirage AggressionShift NC Dodges all attacks starting i22
AGS B+K Mid 64 8
i32 -30 10 10
Shifted Crushing Rocket AggressionShift Guard Crash (no followup possible), Shifts to Throw on hit
AGS A+G High 61
i18 KND KND KND
Suppression: Composite Kick AggressionShift Throw
AGS 4A+G High 40
i18 LNC LNC LNC
Suppression: Composite Slash AggressionShift Throw
AL A HighHigh 8
i12
Support Blade AerialLeap
AL AA HighHigh 8,6
i12
Airborne Slash Pattern AerialLeap
AL AAA HighHighHighHighHigh 8,6,6,5,6
i12
Airborne Slash Pattern AerialLeap :
AL AAB HighHighMidMid 8,6,12,23 19
i12 -16 KND KND
Airborne Assault AerialLeap Guard Crash. NC
AL AAK HighHighMid 8,6,28 10
i12 -28 KND KND
Airborne Unarmed Strike AerialLeap Guard Crash (no followups possible), +2AP or Lethal Hit upon hitting opponent whose stun build-up is at 9 or above
AL B MidMidMid 10,8,18 9
i16 -16 KND KND
Airborne Spear Cleave AerialLeap NC
AL K HighHighHigh 8,7,6 4
i16 -6 KND 14
Airborne Support Kick AerialLeap NC can hold directions to slightly shift where 2B lands
AL A+B Special MidSpecial LowSpecial LowSpecial Low 16,2,2,2 11
i24 -8 10 10
Pod Program A080: Wave AerialLeap NC Deals 3 chip damage when guarded
AL (A+B) Special MidSpecial LowSpecial LowSpecial Low 24,3,3,3 19
i40 -4 14 KND
Pod Program A080: Wave AerialLeap NC. Lethal Hit If own guard gauge full, deals 6 chip damage when guarded
AL B+K HighHigh 10,12 6
i24
Aerial Support Gambit AerialLeap Guard Crash (vs Astaroth only) Stance Shift
AL 6
i23
Airborne Aggression Shift AerialLeap Stance Shift actions in AGS possible after [3] frames
AL 4
i33
Airborne Back Step AerialLeap Stance Shift actions in AGS possible after [3] frames
AL 8
i10
Glide AerialLeap Stance Shift allows delayed AL inputs, hold 8, 7 or 9 to extend delay and float down to ground in different directions
ANG A HighHigh 16,16 5
i16 -14 -4
Support Blade AnglerStance NC
ANG (A) HighHigh 16,16 5
i16 2 14
Support Blade AnglerStance NC. Stance Shift Angler Stance
ANG B HighHighHigh 4,4,4 5
i16 -22 -10 STN
Support Gatling AnglerStance NC
ANG (B) HighHighHigh 4,4,4 5
i16 0 8 STN
Support Gatling AnglerStance NC. Stance Shift Angler Stance
ANG K Mid 10 9
i24 -20 16 16
Support Casting AnglerStance Attack
ANG (K) Mid 10 9
i24 -4 16 16
Support Casting AnglerStance Attack. Stance Shift Angler Stance on block or whiff
ANG 6K Mid 10 9
i26 -22 16 16
Support Casting AnglerStance Attack
ANG 6(K) Mid 10 9
i26 -6 16 16
Support Casting AnglerStance Attack. Stance Shift Angler Stance on block or whiff
ANG 4K Mid 10 9
i24 -20 16 16
Support Casting AnglerStance Attack
ANG 4(K) Mid 10 9
i24 -4 16 16
Support Casting AnglerStance Attack. Stance Shift Angler Stance on block or whiff
ANG A+B Mid 28 4
i26 -10 KND KND
Revolving Support AnglerStance
ANG 236
i31
Aggression Shift AnglerStance Stance Shift actions in AGS possible after [1] frames
ANG 214
i43
Back Step AnglerStance Stance Shift actions in AGS possible after [3] frames
ANG 8B+K
i35
Aerial Leap Angler Stance Stance Shift actions in AL possible after [5] frames
B+G Mid 35 16
i46 -4
Soul Stance: Aggressive Defense Reversal Edge Reversal Edge
(B+G) Mid 45 20
i64 8
Soul Stance: Aggressive Defense Reversal Edge Reversal Edge. Break Attack. Guard Crash
Reversal EdgeA6 High 22 33
i -2 2 2
Inverted Support ~ Aggression Shift Reversal Edge Stance Shift. :STN on LH: upon winning 2nd round
Reversal EdgeAA HighHighHigh 22,6,6 34
i 0 8 8
Inverted Support Reversal Edge NC. Lethal Hit upon winning 2nd round
Reversal EdgeAAA HighHighHighMidMid 22,6,6,4,9 38
i -12 KND KND
Inverted Support Reversal Edge NC. Guard Crash. Lethal Hit upon winning 2nd round
Reversal EdgeAB HighMidMidMidMid 29,6,6,6,6 38
i -14 LNC LNC
Inverted Assault Volley Reversal Edge Guard Crash, NC on Lethal Hit upon winning 2nd round
Reversal EdgeB MidMid 14,22 50
i STN STN
Inverted Skewer Sequence Reversal Edge NC. Break Attack. Guard Crash. Lethal Hit upon winning 2nd round
Reversal Edge(B) MidMid 19,20,20 50
i LNC LNC
Inverted Skewer: Augmented Reversal Edge Break Attack. Guard Crash. NC on Lethal Hit upon winning 2nd round
Reversal EdgeK Mid 24 33
i 6 LNC LNC
Inverted Orbit Strike ~ Aerial Leap Reversal Edge Stance Shift. Guard Crash. Lethal Hit upon winning 2nd round then does 26+30 damage and launches higher
A+B+K Mid 80 10
i16 -16 KND KND
Supression: Extermination Gambit Gauge Attacks Critical Edge. Guard Crash
AL A+B+K Mid 80 10
i12 -16 KND KND
Supression: Extermination Gambit Gauge Attacks Critical Edge. Guard Crash Restores 10% guard stamina
AL AAA+B+K Mid 8,6,54 10
i12 -16 KND KND
Supression: Extermination Gambit Gauge Attacks Critical Edge. Guard Crash Restores 10% guard stamina, last input can be delayed
6A+B+K Mid 116 10
i36 -32 KND KND
Limiter Release: Self-Destruct Gauge Attacks Critical Edge. Guard Crash
4A+B+K Special Mid 0 0
i6 0 8 8
Soul Charge Gauge Attacks invincible since i4. Pushback happens at i6
236A+B+K MidMidMid 24,4,11 9
i16 -2 4 4
Soul Stance: Charged Support Gauge Attacks NC
Soul ChargeAAAA HighHighHighHighHighHighMid 8,10,4,4,4,12,25 14
i12 4 KND KND
Slash Sequence: Charged Blade Gauge Attacks Guard Crash
Soul Charge3AK MidMidHighHigh 11,12,8,8 6
i16 -10 0 2
Revolving Strike (First Class) ~ Aerial Leap Gauge Attacks NC first 2 hits and last 2 hits, delayable
Soul Charge3AKK MidMidHighHighMid 11,13,8,9,16 19
i16 -6 LNC LNC
Revolving Strike (First Class) ~ Aerial Leap Gauge Attacks NC first 2 hits and last 3 hits, delayable, Stance Shift into AL
Soul ChargeBBBB MidMidMidMidMid 12,10,10,17,21 15
i14 -4 LNC LNC
Severing Sequence (First Class) ~ Aerial Leap Gauge Attacks NCC [4] damage total Guard Crash. Stance Shift into AL
Soul Charge4BBB MidMidMidSpecial MidSpecial MidSpecial Mid 25,17,27,3,2,2 35
i24 2 STN STN
Assault Pattern: Charged Gatling Gauge Attacks NC
Soul Charge22*88AAA HighHighHighHigh 12,10,17,9 6
i20 -6 KND KND
Mobilize: Spear Spin (first Class) Gauge Attacks NC. Lethal Hit upon hitting an opponent when your helath is full
Soul Charge33*66*99BB MidMid 23,39 17
i16 -8 KND KND
Mobilize: Piercing Assault (first Class) Gauge Attacks NC
Soul ChargeAGS A MidMidMid 10,5,10 4
i14 -3 KND KND
Shifted Slice: Charged Blade Gauge Attacks NC
Soul ChargeAGS A6 MidMidMid 10,5,10 4
i14 6 KND KND
Shifted Slice: Charged Blade Gauge Attacks NC. Stance Shift into AGS
Soul ChargeAGS A4 MidMidMid 10,5,10 4
i14 -7 KND KND
Shifted Slice: Charged Blade Gauge Attacks NC. Stance Shift into AGS
Soul ChargeAGS A8 MidMidMid 10,5,10 4
i14 -4 KND KND
Shifted Slice: Charged Blade Gauge Attacks NC. Stance Shift into AGS
Soul ChargeAGS BB LowSpecial MidSpecial Mid 16,17,11 13
i28 6 KND KND
Shifted Support Kick Gauge Attacks NC. Stance Shift into AL
Soul ChargeAL AAA HighHighHighHighHighHigh 8,6,6,5,6,11
i12 LNC LNC
Airborne Slash Pattern: Charged Laser Gauge Attacks NC
Soul ChargeAL B MidMidMidSpecial Mid 10,8,15,14 13
i16 0 LNC LNC
Airborne Spear Cleave: Charged Spear Gauge Attacks NC. Guard Crash