Input |
Level |
Damage |
Guard Damage |
Impact |
Block |
Hit |
Counter |
Attack Name |
Category |
Notes |
 |
 |
10 |
1 |
i12 |
-8 |
2 |
2 |
Bridgette Cannonball |
Horizontals |
G cancelable |
  |
  |
10,12 |
3 |
i12 |
-6 |
6 |
6 |
Bridgette Cannonball |
Horizontals |
NC. Jails |
   |
    |
10,12,15,20 |
7 |
i12 |
-12 |
KND |
KND |
Bridgette Cannonball |
Horizontals |
1st + 2nd / 3rd + 4th hit jails and are NC |
  |
  |
10,30 |
3 |
i14 |
-18 |
-4 |
-4 |
Pirate's Cross |
Horizontals |
|
  |
  |
14,12 |
3 |
i18 |
-8 |
6 |
6 |
Storm Signal |
Horizontals |
comes out at i24 |
  |
 |
14 |
1 |
i16 |
-10 |
-2 |
-2 |
Half-Mast Wave |
Horizontals |
|
   |
  |
14,22 |
3 |
i16 |
-6 |
KND |
KND |
Half-Mast Wave |
Horizontals |
Does not jail |
   |
  |
14,22 |
2 |
i16 |
-1 |
KND |
KND |
Half-mast Wave |
Horizontals |
Into DC |
   |
   |
14,12,18 |
9 |
i16 |
-12 |
KND |
KND |
Half-mast Wave |
Horizontals |
|
  |
  |
16,16 |
3 |
i16 |
-12 |
6 |
6 |
Scissor Wave |
Horizontals |
-20 on grd if 2nd hit misses. NC |
  |
 |
12 |
1 |
i12 |
-6 |
6 |
6 |
Sever Soul |
Horizontals |
TC[8-RC] |
  |
 |
22 |
3 |
i30 |
-14 |
6 |
KND |
Wave Break |
Horizontals |
TC[8-RC] |
   |
  |
10,12 |
3 |
i24 |
-20 |
-6 |
-6 |
Scissor Lifter |
Horizontals |
NC. Jails |
    |
  |
10,12,20,4 |
8 |
i24 |
-8 |
LNC |
LNC |
Deadly Torrent ~ Dread Charge |
Horizontals |
and on successful 3rd hit |
  |
 |
15 |
3 |
i18 |
-6 |
-2 |
STN |
Crush Keel |
Horizontals |
|
  |
 |
15 |
3 |
i32 |
-2 |
STN |
STN |
Crush Keel |
Horizontals |
|
FC  |
 |
12 |
1 |
i12 |
-6 |
6 |
6 |
Sever Soul |
Horizontals |
TC[0-9]. TC[13-RC] |
WR  |
 |
18 |
3 |
i18 |
-16 |
16 |
16 |
Cursed Blow |
Horizontals |
TC[0-15] |
  |
 |
26 |
1 |
i26 |
-2 |
8 |
8 |
Soul Wipe Riptide |
Horizontals |
TJ[3-30] |
  |
 |
24 |
1 |
i26 |
-2 |
8 |
8 |
Soul Wipe Riptide |
Horizontals |
TJ[3-30] |
  |
 |
22 |
1 |
i26 |
-2 |
8 |
8 |
Soul Wipe Riptide |
Horizontals |
TJ[3-30] |
BT  |
 |
17 |
1 |
i14 |
-6 |
6 |
6 |
Aft Soul Wipe |
Horizontals |
|
BT   |
 |
15 |
1 |
i14 |
-6 |
6 |
6 |
Sub Laser Wave |
Horizontals |
Recovers in :FC: |
 |
 |
12 |
3 |
i18 |
-8 |
2 |
2 |
Wild Storm |
Verticals |
G cancelable |
  |
  |
12,10 |
4 |
i18 |
-8 |
4 |
4 |
Wild Storm |
Verticals |
NC |
   |
 |
12,10,36 |
9 |
i18 |
-12 |
KND |
KND |
Wild Storm |
Verticals |
|
  |
 |
8 |
3 |
i14 |
-6 |
2 |
2 |
Storm Generate |
Verticals |
This move acts like a kick. against midair opponent (8,7,7,15). LT after 9 shots |
  |
 |
20 |
4 |
i20 |
-14 |
STN |
STN |
Surprise Wave |
Verticals |
[41-53] vs & & non-kick horizontals |
  |
 |
28 |
9 |
i26 |
2 |
KND |
KND |
Head Snap Kick |
Verticals |
TJ[11-27] |
  |
 |
14 |
2 |
i16 |
-14 |
2 |
2 |
Sail Nautilus |
Verticals |
|
   |
 |
14,31 |
9 |
i16 |
-14 |
KND |
KND |
Sail Nautilus |
Verticals |
|
  |
 |
25 |
5 |
i28 |
-6 |
STN |
STN |
Sail Nautilus |
Verticals |
|
   |
        |
25,48 |
15 |
i28 |
-14 |
KND |
KND |
Sail Nautilus |
Verticals |
|
  |
 |
28 |
9 |
i19 |
-14 |
LNC |
LNC |
Cannonball Lifter |
Verticals |
STN and reduced damage on tip hit |
  |
 |
18 |
3 |
i16 |
-8 |
4 |
4 |
Spike Anchor |
Verticals |
TC[18-RC] |
  |
 |
20 |
3 |
i24 |
-8 |
6 |
KND |
Submerged Harpoon |
Verticals |
STN on grounded opponent |
  |
 |
22 |
|
i48 |
|
LNC |
LNC |
Submerged Harpoon |
Verticals |
on grounded opponent |
  |
 |
12 |
3 |
i14 |
-14 |
-4 |
-4 |
Bloody Corposant |
Verticals |
|
   |
  |
12,12 |
4 |
i14 |
-12 |
-2 |
-2 |
Bloody Corposant |
Verticals |
NCC |
    |
   |
12,12,8,8 |
7 |
i14 |
-12 |
-6 |
-6 |
Bloody Corposant |
Verticals |
justframe version add 4 damage. NCC |
   |
  |
12,18 |
4 |
i14 |
-8 |
KND |
KND |
Bloody Corposant |
Verticals |
NCC |
    |
 |
30 |
9 |
i18 |
-26 |
LNC |
LNC |
Geo Da Ray Rafaga |
Verticals |
at max range is -[5] on block. Perfect input for +8 damage. TJ[19-56] |
FC  |
 |
18 |
3 |
i14 |
-8 |
2 |
2 |
Slay Storm |
Verticals |
TC[0-2]. TC[10-RC] |
FC   |
 |
24 |
9 |
i24 |
-8 |
6 |
6 |
Bloody Hoist |
Verticals |
TC[0-2]. TC[9-15] |
WR  |
 |
30 |
9 |
i18 |
-10 |
LNC |
LNC |
Devastater |
Verticals |
TC[0-6] |
WR  |
 |
30 |
9 |
i18 |
-20 |
LNC |
LNC |
Devastater |
Verticals |
TC[0-6]. into DC |
  |
 |
28 |
3 |
i40 |
-12 |
LNC |
LNC |
Deck Lifter |
Verticals |
TJ[4-30] |
  |
 |
26 |
3 |
i40 |
-12 |
LNC |
LNC |
Deck Lifter |
Verticals |
TJ[4-30] |
  |
 |
24 |
3 |
i40 |
-12 |
-5 |
-5 |
Deck Lifter |
Verticals |
TJ[4-30] |
BT  |
 |
18 |
3 |
i16 |
-6 |
4 |
4 |
Aft Blade Storm |
Verticals |
|
BT   |
 |
18 |
3 |
i18 |
-8 |
2 |
2 |
Sub Slay Storm |
Verticals |
|
 |
 |
14 |
1 |
i12 |
-8 |
0 |
0 |
Anchor Kick |
Kicks |
G cancelable |
  |
  |
16,24 |
3 |
i24 |
-4 |
6 |
6 |
Killer Windrose |
Kicks |
after GI. TJ[8-23]. TC[31-43] |
  |
 |
28 |
3 |
i16 |
-6 |
4 |
4 |
Anchor Gusty Kick |
Kicks |
|
  |
 |
18 |
2 |
i18 |
-14 |
-2 |
-2 |
Anchor Maroon Kick |
Kicks |
TC[13-RC] |
  |
 |
14 |
3 |
i14 |
-4 |
6 |
6 |
Anchor Knee Kick |
Kicks |
|
  |
 |
14 |
3 |
i14 |
-4 |
6 |
6 |
Anchor Middle Kick |
Kicks |
|
  |
 |
12 |
1 |
i16 |
-14 |
-4 |
-4 |
Anchor Bow Kick |
Kicks |
TC[11-RC] |
  |
 |
25 |
1 |
i28 |
-20 |
-4 |
STN |
Vile Slide |
Kicks |
Advantage varies with distance (up to 8 frames later hit) |
  |
 |
16 |
1 |
i14 |
-10 |
-2 |
-2 |
Anchor Steep Kick |
Kicks |
|
   |
 |
16,20 |
8 |
i14 |
-12 |
0 |
0 |
Anchor Steep Kick |
Kicks |
during the attack. NCC |
FC  |
 |
12 |
1 |
i16 |
-14 |
-4 |
-4 |
Anchor Bow Kick |
Kicks |
Recovers in :FC: |
WR  |
 |
16 |
1 |
i12 |
-8 |
6 |
6 |
Anchor Revive Kick |
Kicks |
TC[0-26] |
  |
 |
24 |
3 |
i22 |
-8 |
2 |
2 |
Cannon Launch Kick |
Kicks |
TJ[3-30] |
  |
 |
22 |
3 |
i22 |
-8 |
2 |
2 |
Cannon Launch Kick |
Kicks |
TJ[3-30] |
  |
 |
20 |
3 |
i22 |
-8 |
2 |
2 |
Cannon Launch Kick |
Kicks |
TJ[3-30] |
BT  |
 |
16 |
1 |
i14 |
-8 |
2 |
2 |
Aft Anchor Kick |
Kicks |
|
BT   |
 |
16 |
1 |
i18 |
-14 |
-2 |
-2 |
Sub Anchor Bow Kick |
Kicks |
|
 |
 |
21,7 |
15 |
i37 |
3 |
LNC |
LNC |
Iceberg Circular |
Multi-Buttons |
. versus GI. TC[11-35]. TJ[39-70] |
 |
 |
21,7 |
15 |
i37 |
1 |
LNC |
LNC |
Iceberg Circular |
Multi-Buttons |
. versus GI. TC[11-35]. TJ[39-70]. into DC |
  |
|
|
|
i |
|
|
|
Pirate's Scheme |
Multi-Buttons |
on shifts into (40 dmg). GI[3-14] versus non-kick horizontals |
  |
 |
18 |
4 |
i18 |
-16 |
14 |
14 |
Slant Cross |
Multi-Buttons |
TC[6-15] |
  |
 |
30 |
9 |
i18 |
-6 |
KND |
KND |
Killer X |
Multi-Buttons |
(counterhit vs light attack). TC[19-RC] |
  |
 |
60 |
|
i40 |
KND |
KND |
KND |
Genocidal Culverin |
Multi-Buttons |
 |
  |
 |
21 |
|
i16 |
|
|
|
Bloody Culverin |
Multi-Buttons |
hits only airborned opponents |
FC  |
 |
10,5,5,5,5,5,5 |
12 |
i20 |
-12 |
KND |
KND |
Flying Dutchman |
Multi-Buttons |
NC. TC[0-2] |
 |
 |
30 |
9 |
i30 |
2 |
6 |
LNC |
Anchor Bow Heel |
Multi-Buttons |
[9-19] vs & & horizontals |
  |
|
40 |
|
i |
|
KND |
KND |
Pirate's Tactics |
Multi-Buttons |
[3-14] vs non-Kick verticals. (when succeeds) |
  |
 |
22,21 |
9 |
i20 |
-8 |
KND |
KND |
Vile Dirge |
Multi-Buttons |
if you landed 9 shots (if you hold B+K, lethal hit will not come out). UA comes out automatically on hit as 2nd attack.  |
  |
 |
30 |
9 |
i22 |
-12 |
KND |
KND |
High Tide Anchoring |
Multi-Buttons |
cca i[3] vs crouching opponent. TC[23-56]. |
  |
 |
40 |
15 |
i38 |
-12 |
KND |
KND |
High Tide Anchoring |
Multi-Buttons |
On whiff, i[2] low quake (-[2] when blocked crouching, +[2] upon hit) |
  |
 |
40 |
|
i67 |
KND |
KND |
KND |
Eternal Curse |
Multi-Buttons |
G cancelable - can buffer BT B+K after cancelling the attack.  |
  |
   |
20,23,7 |
8 |
i78 |
4 |
LNC |
LNC |
Dark Geo Da Ray |
Multi-Buttons |
teleports on i29. DS after initial teleport if held near wall. TJ[29-103]. (3rd hit) |
  |
 |
30 |
9 |
i34 |
-14 |
KND |
KND |
Killer X Crawler |
Multi-Buttons |
TJ[13-30]. TC[35-50] |
  |
 |
22 |
9 |
i36 |
-4 |
KND |
KND |
Pressure Astern |
Multi-Buttons |
Attacks behind. TJ[13-30] |
BT  |
 |
20 |
9 |
i14 |
-4 |
STN |
STN |
Pressure Astern |
Multi-Buttons |
|
 |
 |
50 |
|
i18 |
|
|
|
Sadistic Cross |
Throws |
6  |
  |
 |
35 |
|
i18 |
|
|
|
Cannonball Split |
Throws |
4  |
      |
 |
0 |
|
i18 |
|
|
|
Dead Compass |
Throws |
Unbreakable.  |
LEFT SIDE THROW  |
 |
65 |
|
i18 |
|
|
|
Figurehead Break |
Throws |
4 or 6  |
RIGHT SIDE THROW  |
 |
55 |
|
i18 |
|
|
|
Jolly Roger Hoist |
Throws |
4 or 6  |
BACK THROW  |
 |
65 |
|
i18 |
|
|
|
Flush Flood |
Throws |
4 or 6  |
      |
 |
28 |
4 |
i20 |
-10 |
KND |
KND |
Lagging Wave |
8-WR Moves |
|
      |
 |
28 |
4 |
i20 |
-17 |
KND |
KND |
Lagging Wave ~ Dread Charge |
8-WR Moves |
i[1] (-[7] on guard) to enter stance for DC A, DC B, DC K and DC A+B. 7 more frames for DC B+K, DC 6 and DC G..  |
       |
 |
24 |
9 |
i24 |
-8 |
6 |
6 |
Bloody Hoist |
8-WR Moves |
TC[9-15] |
    |
 |
14 |
1 |
i24 |
-16 |
-6 |
-6 |
Gibbering Torpedo |
8-WR Moves |
TC[20-39] |
     |
  |
14,14 |
3 |
i24 |
-14 |
KND |
KND |
Gibbering Torpedo |
8-WR Moves |
TC[20-37]. LNC if only 2nd hit lands. NCC |
     |
  |
14,21 |
12 |
i24 |
14 |
STN |
STN |
Gibbering Pressure |
8-WR Moves |
TC[20-46]. (2nd hit) |
    |
 |
14 |
1 |
i24 |
-27 |
-15 |
-14 |
Gibbering Torpedo ~ Dread Charge |
8-WR Moves |
DC enters at i68. TC[20-37] |
      |
 |
30 |
4 |
i24 |
-2 |
KND |
KND |
Merciless Wave |
8-WR Moves |
|
      |
 |
30 |
4 |
i24 |
-5 |
KND |
KND |
Merciless Wave ~ Dread Charge |
8-WR Moves |
DC enters at i61.  |
       |
 |
10 |
9 |
i26 |
-16 |
STN |
STN |
Merciless Needle |
8-WR Moves |
|
        |
  |
10,14 |
3 |
i26 |
-16 |
2 |
2 |
Merciless Needle |
8-WR Moves |
|
  |
 |
24,30 |
9 |
i18 |
-14 |
6 |
KND |
Bile Lunges |
8-WR Moves |
followup on close hit (causes [6] damage) |
    |
 |
38 |
15 |
i26 |
-6 |
LNC |
LNC |
Riot Storm |
8-WR Moves |
|
    |
 |
22 |
3 |
i24 |
-4 |
STN |
STN |
Dread Pressure |
8-WR Moves |
|
    |
 |
30 |
15 |
i34 |
4 |
STN |
STN |
Dread Pressure |
8-WR Moves |
.  |
      |
 |
34 |
9 |
i26 |
-16 |
KND |
KND |
Bow Breaker |
8-WR Moves |
TC[22-27] |
      |
 |
18 |
3 |
i16 |
-4 |
2 |
10 |
Head Scratch Kick |
8-WR Moves |
|
    |
 |
20 |
1 |
i24 |
-10 |
6 |
KND |
Anchor Side Kick |
8-WR Moves |
[4-13] vs & & horizontals |
    |
 |
26 |
4 |
i34 |
-10 |
KND |
KND |
Anchor Side Kick |
8-WR Moves |
[4-13] vs & & horizontals. after successfull  |
    |
 |
16 |
4 |
i22 |
-12 |
4 |
4 |
Anchor Swirl Kick |
8-WR Moves |
TC[16-RC] |
  |
 |
32 |
9 |
i24 |
-4 |
KND |
KND |
Galleon Sinker |
8-WR Moves |
TJ[18-31]. TC[30-RC]. Can be up to +3 oB depending on distance |
      |
   |
16,16,16 |
7 |
i26 |
-8 |
KND |
KND |
Night Raid |
8-WR Moves |
-6 if 3rd hit whiffs after 2nd hits |
    |
  |
14,30 |
2 |
i28 |
-6 |
KND |
KND |
Tornado Slice |
8-WR Moves |
NC |
      |
 |
48 |
9 |
i44 |
-12 |
LNC |
LNC |
Cross Bone Divider |
8-WR Moves |
|
      |
 |
68 |
|
i64 |
LNC |
LNC |
LNC |
Cross Bone Divider |
8-WR Moves |
 |
                |
|
|
|
i |
|
|
|
Dark Flame ~ Dread Charge |
8-WR Moves |
into DC. TJ[6-44] |
                |
|
|
|
i |
|
|
|
Dark Flame ~ Dread Storm |
8-WR Moves |
into DS. TJ[6-34] |
RUN  |
 |
26 |
9 |
i20 |
-22 |
KND |
KND |
Sliding |
8-WR Moves |
TJ. TC |
   |
|
|
|
i |
|
|
|
Dread Charge |
DreadCharge |
i30 to enter stance.  |
DC  |
  |
12,20 |
3 |
i27 |
2 |
KND |
KND |
Damned Onslaught |
DreadCharge |
TJ[14-24]. NC |
DC  |
 |
30,10 |
9 |
i11 |
-16 |
LNC |
LNC |
Geo Da Ray |
DreadCharge |
DS if B is held near a wall. GC. TJ |
DC   |
 |
37,12 |
9 |
i11 |
-16 |
LNC |
LNC |
Geo Da Ray |
DreadCharge |
DS if B is held near a wall. GC. TJ |
DC  |
  |
20,20 |
3 |
i30 |
2 |
STN |
KND |
Rolling Slapper |
DreadCharge |
NC. TJ[25-39] |
DC  |
   |
16,18,48 |
9 |
i24 |
-44 |
LNC |
LNC |
Tornado Swell |
DreadCharge |
NC. TC |
DC  |
 |
55 |
15 |
i61 |
6 |
KND |
KND |
Shadow Flare |
DreadCharge |
 |
DC  |
 |
55 |
15 |
i61 |
6 |
KND |
KND |
Shadow Flare |
DreadCharge |
 |
DS  |
 |
38 |
4 |
i14 |
-8 |
KND |
KND |
Soaring Spider |
DreadStorm |
on run counter. TJ. Can be up to +2 depending on distance |
DS  |
 |
66 |
50 |
i |
-6 |
LNC |
LNC |
Rolling Geo Da Ray |
DreadStorm |
TJ. Can be up to +6 depending on distance |
DS  |
 |
32 |
9 |
i26 |
-10 |
KND |
KND |
Abduction |
DreadStorm |
. TJ |
 |
 |
40 |
|
i46 |
-8 |
|
|
Shipwrecker |
Reversal Edge |
KND vs airborne. [6-30] |
 |
 |
50 |
|
i66 |
8 |
|
|
Shipwrecker |
Reversal Edge |
[6-50] |
   |
  |
16,24 |
|
i |
|
|
|
Accursed Corsair |
Reversal Edge |
|
   |
  |
16,14,20,35 |
|
i |
|
|
|
Damned Culverin |
Reversal Edge |
|
  |
 |
30 |
|
i |
-22 |
|
|
Wildfire Culverin |
Reversal Edge |
Teleports behind |
  |
 |
20 |
|
i |
|
|
|
Anchor Dragger |
Reversal Edge |
|
 |
 |
80 |
10 |
i16 |
-16 |
KND |
KND |
Casa de Leviathan |
Gauge Attacks |
invincible [15-16].  |
  |
 |
0 |
0 |
i6 |
0 |
8 |
8 |
Soul Charge |
Gauge Attacks |
invincible since i4. Pushback happens at i6 |
    |
  |
24,14 |
8 |
i16 |
10 |
KND |
KND |
Cyclops Carnage |
Gauge Attacks |
(2nd hit) |
     |
 |
24 |
4 |
i16 |
-7 |
-3 |
-3 |
Cyclops Carnage Cancel |
Gauge Attacks |
|
    |
    |
15,13,12,8 |
12 |
i18 |
-10 |
KND |
KND |
Storm Front Culverin |
Gauge Attacks |
NC |
     |
 |
12,11,37,16 |
13 |
i18 |
6 |
KND |
KND |
Deep Sea Storm Flare |
Gauge Attacks |
3rd and 4th hits NC. NCC. SC. (4th hit) |
   |
 |
29 |
9 |
i26 |
-22 |
KND |
KND |
Head Snap Kick |
Gauge Attacks |
TJ[11-27]. TJ[48-67] |
    |
 |
29 |
18 |
i26 |
-3 |
STN |
STN |
Head Snap Kick |
Gauge Attacks |
TJ[11-27]. TJ[48-65] |
    |
 |
29,28 |
21 |
i19 |
6 |
LNC |
LNC |
Deep Sea Cannon Flare |
Gauge Attacks |
(2nd hit). NC |
     |
 |
28 |
9 |
i30 |
6 |
LNC |
LNC |
Flash Geo Da Ray |
Gauge Attacks |
.  |
   |
 |
26 |
2 |
i28 |
-20 |
STN |
STN |
Vile Tornado |
Gauge Attacks |
Can be up to -[2] depending on distance |
    |
  |
26,10 |
5 |
i28 |
-16 |
12 |
12 |
Vile Tornado |
Gauge Attacks |
|
     |
   |
26,10,25 |
|
i28 |
|
KND |
KND |
Vile Tornado |
Gauge Attacks |
3rd hit comes out only if 2nd attack connects. UA (3rd hit) |
   |
 |
26,40 |
9 |
i42 |
-12 |
2 |
KND |
Treacherous Double Lunge |
Gauge Attacks |
Teleport invincible since i14. [9] damage on teleport behind |
      |
  |
39,30 |
25 |
i26 |
7 |
LNC |
LNC |
Raging Geo Da Ray |
Gauge Attacks |
(2nd hit). (all hits). NC |
                 |
|
|
|
i |
|
|
|
Infernal Flare ~ Dread Charge |
Gauge Attacks |
TJ. into DC |
WALL                 |
|
|
|
i |
|
|
|
Infernal Flare ~ Dread Storm |
Gauge Attacks |
TJ. into DS |
       |
 |
70 |
|
i18 |
|
KND |
KND |
Phantasm Fleet |
Gauge Attacks |
(+8 on break) |
DC      |
 |
41 |
1 |
i |
-32 |
KND |
KND |
Shrieking Sixties |
Gauge Attacks |
on move counter. Can be up to -[8] depending on distance |
DC      |
 |
66 |
50 |
i |
0 |
LNC |
LNC |
Shrieking Geo Da Ray |
Gauge Attacks |
. Can be up to +[4] depending on distance |
DC      |
 |
35 |
6 |
i |
-10 |
KND |
KND |
Shrieking Ash |
Gauge Attacks |
on downed opponent |
DC      |
|
|
|
i |
|
|
|
Dark Flame |
Gauge Attacks |
Teleport behind opponent |
DS  |
 |
66 |
50 |
i11 |
0 |
LNC |
LNC |
Furious Geo Da Ray |
Gauge Attacks |
. Can be up to +[6] depending on distance |
   |
   |
34,19,14 |
9 |
i16 |
-30 |
KND |
KND |
Night Storm Ignition |
Gauge Attacks |
(1st hit) - works only on airborne opponent |
   |
    |
34,34,10,8 |
50 |
i |
GB |
LNC |
LNC |
Black Storm Ignition |
Gauge Attacks |
on 2nd run only. (automatically) |
     |
 |
68 |
|
i18 |
|
KND |
KND |
Curse of the Ancient Mariner |
Gauge Attacks |
(+8 on break) |