v3.31 β December 10th, 2020
Short video I did on mashing in SCVI.
— Boom (@ayob00m) December 24, 2021
I like short, digestible video formats, so if something like this is helpful, please let me know pic.twitter.com/52j1RFgfrJ
#SCVI_HWA Next round reward/punishments for life force:
— nod (@nodthenbow) December 2, 2020
1 to 9LF gives about 8-10% of a bar (my bet is 1/12).
0 to -9LF takes life in stages that correspond to the colour of the UI (see image). pic.twitter.com/fUKj6OgMUp
#HWANG #SCVI_HWA #combo #PS4sharehttps://t.co/BsVV0seGYm pic.twitter.com/cwkA37RQb1
— SALMANβοΈπ°πΌ (@iori_q8) December 16, 2020
εγθΊ«γ¨γ£γγ¨γγ«εγγγγγγγͺγ£γ¦γ¬γΌγδΈθ½γ«γͺγ£γ¦γγ γγ©w #PS4sharehttps://t.co/rSd0QRjMMD pic.twitter.com/RWN1451qxV
— γ‘γΏγ―γΊ (@metakuzu) December 13, 2020
after further testing, it seems like this is character specific. If you are on 1p side, and the 1b stun makes them fall with their back to the camera, it will work. If they fall face towards the camera, it will not work
— Boomington (@ayob00m) February 25, 2021
v3.30 β December 1st, 2020
Noteworthy things about this set up:
— Kashi (@lkashil) December 7, 2020
Uses 1 Talisman for a 14% Jailing String that's also -10 on block
its also very easy to hit confirm and with one more talisman 70+ dmg
(not tested on every character) but will catch all rolls with a decent grounded damage#SCVI_HWA pic.twitter.com/j9xxx8UjrW
Back throw setup at the wall, to get around that awful scaling. #SC6_Hwa
— Guilu (@guilufighting) December 7, 2020
Again, this is exclusive to high launches like 3B and 22B.
3B is not steppable here since the opponent is backturned, but I would still recommend mixing with 66[B] YYT A. pic.twitter.com/uV1sDIeprZ
You can normally tech out of this, but a backturned launch from 3B or 22B will guarantee the whole thing and give you more damage for less cost, along with a talisman proc.
— Guilu (@guilufighting) December 7, 2020
You can replace a:B with 236B at the cost of a little damage if you need to shed lifeforce. #sc6_hwa pic.twitter.com/NcxgJLKwrp
Quick Hwang tips:
— Boomington (@ayob00m) December 7, 2020
1. -9 is fun, but only really good at the end of rounds imo. Starting at half life in a game where every character is super explosive makes very little sense.
2. If you cant decide on an aura, pick the green one. Its nice being able to have more than 240 life.